What’s New - Games - Apple Developer (2025)

What’s New - Games - Apple Developer (1)What’s New - Games - Apple Developer (2)

Dive into the latest key technologies andcapabilities.

Discover Metal4

The latest version of Metal is built to scale to the needs of modern apps. The streamlined API makes it easy for you to achieve optimal performance on Apple silicon with lower overhead command encoding and scalable resource management. Compilation is more explicit and faster than ever with all new ways to reduce run-time compilation.

Metal4 introduces first-class support for machine learning, starting with native support for tensors in both the API and shading language. Integrate machine learning directly into your Metal app using the command line to execute large networks, or within your shaders to inline inference operations alongside the rest of your shader code.

Metal4 also extends the MTLDevice that you already use today. You can incrementally adopt features that will help your app or game the most, in the order you need them.

Discover Metal4Explore Metal4 gamesGo further with Metal4 games

Game Porting Toolkit 3

Evaluate even more games with an expanded instruction set, sparse resources, and support for MetalFX Upscaling, Denoising, and Frame Interpolation. Build and debug your game on a remote Mac from Microsoft Visual Studio. Supercharge your HLSL shaders with access to AppleGPU features such as framebuffer fetch, function constants, and intersection function buffers using Metal shader converter, and access all Metal4 APIs from C++ using Metal-cpp.

  • Learn more about the GamePortingToolkit

Level up your games

Game input

Immerse players further into your games by leveraging built-in support for a wide range of popular game controllers.

  • PlayStation VR2 Sense controller. Build immersive visionOS games with support for PlayStation VR2 Sense controller. Take advantage of precise input in 6 degrees of freedom and controller vibration for a whole new way to experience games on Vision Pro.
  • On screen controls. Easily bring on-screen controls to your iPhone and iPad games with the touch controller API.

Cross Device game save

Effortlessly synchronize game save data across Apple devices, allowing players to pick up right where they left off, whether they’re on their iPhone, iPad, Mac, or AppleVisionPro.

Game Overlay

In iOS, iPadOS, or macOS, the new GameOverlay allows players to stay in the game when it matters most. Players can easily adjust settings, connect with friends, and check out the latest In-App Events and supported GameCenter features, all without leaving their game.

Level up your games

The AppleGames app

Introducing the Games app — a new, all-in-one destination for players to get even more out of their gaming experience across Apple devices. The Games app brings players and their friends together in one convenient place where they can discover, launch, and engage with games on their iPhone, iPad, and Mac. Players can challenge one another, play together in a multiplayer match, gain achievements, and so much more. Your games will automatically appear on the Games app and you can use GameCenter features and In-App Events to appear in even more places.

Engage players with the AppleGamesapp
  • Learn more about the Gamesapp

Game Center

New GameCenter features make it even more fun for players to engage with your game and connect with friends. Use these features to appear more prominently on the new AppleGamesapp:

  • Challenges: Turn single player activities into social experiences with friends. With challenges, players can invite their friends to compete in score-based competitions to see who can win before time runs out.
  • Activities: Link players to specific destinations in your game to help them quickly take action. For example, use activities to direct people to a leaderboard, challenge, or multiplayer match.
  • Multiplayer activities: Promote your game’s multiplayer experiences across the Games app, and help players seamlessly invite friends to join — even across platforms. You can configure multiplayer activities using the infrastructure provided by GameCenter, or your own multiplayer system.
Get started with GameCenter
  • Learn more about GameCenter
  • Enabling and configuring GameCenter
  • Developer Forums: GameKit

Managed Background Assets

Hosting your game or app assets is simpler with Managed Background Assets. Now you can automatically manage downloads, updates, streaming decompression, and more for your asset packs. This lets you easily configure how your app or game downloads your assets on people’s devices, including downloadable content (known as “DLC”). The new system-provided downloader extension is easy to drop into your app or game, and doesn’t require any custom code. Self-host your asset packs or let Apple host for you with Apple-Hosted Background Assets. Every AppleDeveloper Program membership includes 200GB of Apple hosting capacity for your apps and games on the AppStore. Apple-Hosted Background Assets can be submitted separately from an app build.

Discover Apple-Hosted Background Assets
  • Learn more about Managed Background Assets
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